package ch.dungegondefenders.playfield;

import javafx.scene.shape.Shape;

public class Field {

	private int width;
	private int height;
	private FieldBehaviourTypes behaviour;
	private FieldDisplayTypes display;
	private Shape shape;

	public int getWidth() {
		return width;
	}

	public void setWidth(int width) {
		this.width = width;
	}

	public int getHeight() {
		return height;
	}

	public void setHeight(int height) {
		this.height = height;
	}

	public FieldBehaviourTypes getBehaviour() {
		return behaviour;
	}

	public void setBehaviour(FieldBehaviourTypes behaviour) {
		this.behaviour = behaviour;
	}

	public FieldDisplayTypes getDisplay() {
		return display;
	}

	public void setDisplay(FieldDisplayTypes display) {
		this.display = display;
	}

	public Shape getShape() {
		return shape;
	}

	public void setShape(Shape shape) {
		this.shape = shape;
	}

}
